XiaoTong Column · 2025-06-20

Risk Compass”Virtual anchor in China”

I. Industry Risk Analysis

(1) Policy Risk

The virtual anchor industry currently faces high uncertainty risks during the policy – making period. Regulatory authorities are exploring the refinement of rules in areas such as content compliance (e.g., protection of minors and value guidance), copyright confirmation (ownership of intellectual property rights of virtual images and live – streaming content), and tax collection and management (division of reward income and cross – border settlement). Entrepreneurs may face a sudden increase in business compliance costs due to policy lags or temporary controls (e.g., sudden requirements for real – name authentication tracing and upgrading of content grading and review systems). At the same time, there are hidden dangers of passive violations in gray areas such as data security (collection of user behavior information) and labor relationship identification (protection of the rights and interests of the voice actors behind the virtual characters).

(2) Economic Risk

The virtual anchor industry currently faces dual risks caused by economic cycle fluctuations. During the economic downturn, the reduction of users’ entertainment consumption budgets will directly impact core revenues such as rewards and subscriptions, compressing the profit margins of mid – and lower – tier anchors. Meanwhile, the technology investment cycle has turned cold, making it more difficult for enterprises to raise funds. However, the continuous investment is required for the iteration of technologies such as real – time rendering and AI – driven technologies that the industry relies on. Start – up companies are prone to fall into the vicious cycle of “technology catch – up and cash – flow break”. In addition, there are signs of over – capacity in the industry, and homogeneous competition has increased customer acquisition costs. Emerging teams find it difficult to establish a sustainable business model during the period of slow user growth.

(3) Social Risk

The virtual anchor industry faces the risk of generational consumption断层. There is a gap between the virtual idol economy dominated by Generation Z and the cultural cognition of middle – aged and elderly groups, which may trigger social public opinion’s doubts about “excessive entertainment” and “emotional consumption bubbles”. The industry’s profit model, which overly relies on the impulsive rewards of young users, is vulnerable to generational value conflicts. For example, if it is criticized by mainstream media for “irrational consumption”, it will directly impact its business foundation. At the same time, the ethical boundaries of virtual personalities are blurred, and there is a risk of inducing minors to be overly immersed in or imitate digital images, which may trigger social collective anxiety and lead to regulatory intervention.

(4) Legal Risk

Entrepreneurs in the virtual anchor industry face risks of copyright infringement (using unauthorized music and image materials), intellectual property disputes (similarity between character images and existing IPs), content compliance issues (live – streaming content violating Internet information dissemination regulations), violations of advertising laws (false advertising or misleading marketing), potential personal information protection problems (non – compliant collection and processing of user data), and labor relationship disputes (insufficient protection of the rights and interests of voice actors or loopholes in contracts). They need to strengthen legal compliance reviews in all aspects of content creation, business cooperation, and operation.

II. Entrepreneurship Guide

(1) Suggestions on Entrepreneurship Opportunities

Currently, entrepreneurship opportunities in the virtual anchor industry are concentrated in the development of AI – driven personalized virtual human customization tools, the design of vertical content solutions in niche fields (such as education, e – commerce, and entertainment), and the construction of low – cost virtual IP incubation platforms. Entrepreneurs can lower the creation threshold by integrating speech synthesis and real – time facial capture technologies. They can develop standardized brand virtual spokesperson services for B – end enterprises, or focus on the emotional companionship scenarios of Generation Z to launch lightweight virtual anchor templates with strong interactivity and rapid iteration. By combining user data analysis to optimize persona operation strategies, they can first fill the technological empowerment gap in the markets of small and medium – sized enterprises and individual creators.

(2) Suggestions on Entrepreneurship Resources

Entrepreneurs in the virtual anchor industry should first integrate technology development, IP operation, and traffic resources. They can use low – cost open – source tools (such as VTube Studio) to build a basic live – streaming system and cooperate with students from art colleges or part – time painters to complete virtual image design. They can access the creator incentive programs of platforms such as Bilibili and Douyin to obtain initial traffic support, and at the same time, precipitate core fans through secondary creation communities (such as AcFun and BanCiYuan). They can sign profit – sharing agreements with mid – and lower – tier MCN agencies to share business resources and access SaaS – based virtual human driving systems (such as Xmov) to lower the threshold of motion capture technology. They should focus on applying for special subsidies for the digital economy and support funds for the cultural and creative industries in various regions, verify the product – market fit through crowdfunding platforms, and gradually form a light – asset resource combination of “technology outsourcing + self – operated IP + channel profit – sharing”.

(3) Suggestions on Entrepreneurship Teams

Entrepreneurs in the virtual anchor industry should first form a core team with complementary technical, content, and operational capabilities. The technical side needs to cover talents in virtual human modeling, real – time motion capture, and AI speech synthesis technologies. The content side needs to be equipped with scriptwriters who are good at anime culture and plot script creation. The operation side needs to integrate live – streaming platform resources and experts in fan community operation. It is recommended to adopt the “project – based + partnership” management model, set phased equity incentives according to the virtual IP incubation cycle, optimize persona operation strategies through weekly data review meetings, focus on recruiting members with experience in operating short – video platforms or managing VTuber fan groups, and establish an AI tool learning mechanism to cope with the impact of generative AI technology iteration on content productivity.

(4) Suggestions on Entrepreneurship Risks

Entrepreneurs in the virtual anchor industry need to focus on controlling legal and operational risks. They should strictly review live – streaming content to avoid vulgar and sensitive information and establish a 24/7 content inspection mechanism. They should complete the copyright registration or commercial authorization of virtual images and music materials in advance to avoid intellectual property disputes. They should sign clear revenue – sharing agreements with platforms and voice actors, clearly define account ownership and default liability clauses. They should deploy a user data encryption storage system and obtain ISO27001 certification to ensure privacy compliance. They should establish backup broadcast plans and public opinion response plans for live – streaming emergencies and configure at least dual – server redundancy. By positioning with differentiated personas, they can avoid competition in the top – tier market, first layout in vertical fields such as education and healthcare, and establish a fan membership system to enhance user stickiness.

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